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This is more focused on a smaller part of history, but still with it’s own deep variations and factions, and challenges and geographical uniqueness that comes with the British Isles.Īre you planning on doing more of the Saga series? Like Rome, for example, where you’re building up a massive Mediterranean empire, or Empire, where you’re building massive colonial empires. Less about maybe more epic spanning and time consuming… not time consuming– wide amounts. So Saga is our smaller title, where it’s more focused on a more focused part of history.
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Historical titles, we’ve done Attila, and that would have been three years ago, and we’re following that through. We’ve done the Warhammers, Warhammer I and II, which came out about two years ago and last year. Well, for Total War, this is our very first Saga series. What’s the biggest difference fans can expect between Thrones of Britannia and other Total War games? After a day filled with history lessons and battlefield tactics, I was eager to learn more about this newer, smaller, and highly historical Total War title. After an hour and a half of unsupervised exploration in the first playable build of A Total War Saga: Thrones of Britannia, I got to sit down with Community Manager James Given to talk about history, tactics, Family Trees, and the unique art style for the newest installment of the Total War series.